xen-ia64-devel
RE: [Xen-ia64-devel] [PATCH] [RESEND] domU destroy & page ref counter
To: |
"Xu, Anthony" <anthony.xu@xxxxxxxxx>, "Dong, Eddie" <eddie.dong@xxxxxxxxx>, "Tian, Kevin" <kevin.tian@xxxxxxxxx>, "Akio Takebe" <takebe_akio@xxxxxxxxxxxxxx>, "Masaki Kanno" <kanno.masaki@xxxxxxxxxxxxxx>, <xen-ia64-devel@xxxxxxxxxxxxxxxxxxx> |
Subject: |
RE: [Xen-ia64-devel] [PATCH] [RESEND] domU destroy & page ref counter |
From: |
"Magenheimer, Dan (HP Labs Fort Collins)" <dan.magenheimer@xxxxxx> |
Date: |
Mon, 13 Mar 2006 20:41:20 -0800 |
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[Xen-ia64-devel] [PATCH] [RESEND] domU destroy & page ref counter |
Rid mangling change has been discussed many times on the list,
most recently:
http://lists.xensource.com/archives/html/xen-ia64-devel/2005-11/msg00282.html
> -----Original Message-----
> From: xen-ia64-devel-bounces@xxxxxxxxxxxxxxxxxxx
> [mailto:xen-ia64-devel-bounces@xxxxxxxxxxxxxxxxxxx] On Behalf
> Of Xu, Anthony
> Sent: Monday, March 13, 2006 6:37 PM
> To: Dong, Eddie; Tian, Kevin; Akio Takebe; Masaki Kanno;
> xen-ia64-devel@xxxxxxxxxxxxxxxxxxx
> Subject: RE: [Xen-ia64-devel] [PATCH] [RESEND] domU destroy &
> page ref counter
>
> >From: Dong, Eddie
> >Sent: 2006年3月13日 22:12
> >A minor suggestion for next in my mind is that we may add a
> simple COMPILE option
> >in Makefile or some .h file to be able to choice 1/3 byte
> swap or 1/2 byte swap.
> >People has some thoughts that 1/2 byte swap may have better
> hash locality.
> >
> >Eddie.
> I second Eddie,
>
> I have some observations about this.
> Usually guest applications use almost the address space, the
> only different is
> rid. What I observed was if the lowest 17 bits of rid are
> same, the hash address
> is same. If we swap 1/3 byte, applications use the same
> address space but different
> rid may have the hash address in a majority of situations,
> which may make some
> collision chains very long.
>
> These are just some observations, I don't mean 1/2 byte swap
> is better than 1/3
> byte swap.I think we need to add COMPILE option to get
> benchmark data first, and
> then make the decision.
>
> It's obviously not a big task but deserve to do. One thing we
> need to pay extra
> attention is the rid byte swap is done in assembly code in
> some fast_hyperpriops.
>
> Thanks,
> Anthony
>
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- Re: [Xen-ia64-devel] [PATCH] [RESEND] domU destroy & page ref counter, (continued)
- Re: [Xen-ia64-devel] [PATCH] [RESEND] domU destroy & page ref counter, Alex Williamson
- RE: [Xen-ia64-devel] [PATCH] [RESEND] domU destroy & page ref counter, Xu, Anthony
- RE: [Xen-ia64-devel] [PATCH] [RESEND] domU destroy & page ref counter, Xu, Anthony
- RE: [Xen-ia64-devel] [PATCH] [RESEND] domU destroy & page ref counter, Tian, Kevin
- RE: [Xen-ia64-devel] [PATCH] [RESEND] domU destroy & page ref counter, Tian, Kevin
- RE: [Xen-ia64-devel] [PATCH] [RESEND] domU destroy & page ref counter, Dong, Eddie
- RE: [Xen-ia64-devel] [PATCH] [RESEND] domU destroy & page ref counter, Xu, Anthony
- RE: [Xen-ia64-devel] [PATCH] [RESEND] domU destroy & page ref counter,
Magenheimer, Dan (HP Labs Fort Collins) <=
- RE: [Xen-ia64-devel] [PATCH] [RESEND] domU destroy & page ref counter, Dong, Eddie
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