Le mercredi 03 novembre 2010 à 10:59 -0400, Jeremy Fitzhardinge a
écrit :
> From: Jeremy Fitzhardinge <jeremy.fitzhardinge@xxxxxxxxxx>
>
> The inner loop of __ticket_spin_lock isn't doing anything very special,
> so reimplement it in C.
>
> For the 8 bit ticket lock variant, we use a register union to get direct
> access to the lower and upper bytes in the tickets, but unfortunately gcc
> won't generate a direct comparison between the two halves of the register,
> so the generated asm isn't quite as pretty as the hand-coded version.
> However benchmarking shows that this is actually a small improvement in
> runtime performance on some benchmarks, and never a slowdown.
>
> We also need to make sure there's a barrier at the end of the lock loop
> to make sure that the compiler doesn't move any instructions from within
> the locked region into the region where we don't yet own the lock.
>
> Signed-off-by: Jeremy Fitzhardinge <jeremy.fitzhardinge@xxxxxxxxxx>
> ---
> arch/x86/include/asm/spinlock.h | 58 +++++++++++++++++++-------------------
> 1 files changed, 29 insertions(+), 29 deletions(-)
>
> diff --git a/arch/x86/include/asm/spinlock.h b/arch/x86/include/asm/spinlock.h
> index d6d5784..6711d36 100644
> --- a/arch/x86/include/asm/spinlock.h
> +++ b/arch/x86/include/asm/spinlock.h
> @@ -58,21 +58,21 @@
> #if (NR_CPUS < 256)
> static __always_inline void __ticket_spin_lock(arch_spinlock_t *lock)
> {
> - unsigned short inc = 1 << TICKET_SHIFT;
> -
> - asm volatile (
> - LOCK_PREFIX "xaddw %w0, %1\n"
> - "1:\t"
> - "cmpb %h0, %b0\n\t"
> - "je 2f\n\t"
> - "rep ; nop\n\t"
> - "movb %1, %b0\n\t"
> - /* don't need lfence here, because loads are in-order */
> - "jmp 1b\n"
> - "2:"
> - : "+Q" (inc), "+m" (lock->slock)
> - :
> - : "memory", "cc");
> + register union {
> + struct __raw_tickets tickets;
> + unsigned short slock;
> + } inc = { .slock = 1 << TICKET_SHIFT };
> +
> + asm volatile (LOCK_PREFIX "xaddw %w0, %1\n"
> + : "+Q" (inc), "+m" (lock->slock) : : "memory", "cc");
> +
> + for (;;) {
> + if (inc.tickets.head == inc.tickets.tail)
> + return;
> + cpu_relax();
> + inc.tickets.head = ACCESS_ONCE(lock->tickets.head);
> + }
> + barrier(); /* make sure nothing creeps before the lock is
> taken */
Isnt this barrier() never reached ?
> }
>
> static __always_inline int __ticket_spin_trylock(arch_spinlock_t *lock)
> @@ -105,22 +105,22 @@ static __always_inline void
> __ticket_spin_unlock(arch_spinlock_t *lock)
> static __always_inline void __ticket_spin_lock(arch_spinlock_t *lock)
> {
> unsigned inc = 1 << TICKET_SHIFT;
> - unsigned tmp;
> + __ticket_t tmp;
>
> - asm volatile(LOCK_PREFIX "xaddl %0, %1\n"
> - "movzwl %w0, %2\n\t"
> - "shrl $16, %0\n\t"
> - "1:\t"
> - "cmpl %0, %2\n\t"
> - "je 2f\n\t"
> - "rep ; nop\n\t"
> - "movzwl %1, %2\n\t"
> - /* don't need lfence here, because loads are in-order */
> - "jmp 1b\n"
> - "2:"
> - : "+r" (inc), "+m" (lock->slock), "=&r" (tmp)
> - :
> - : "memory", "cc");
> + asm volatile(LOCK_PREFIX "xaddl %0, %1\n\t"
> + : "+r" (inc), "+m" (lock->slock)
> + : : "memory", "cc");
> +
> + tmp = inc;
> + inc >>= TICKET_SHIFT;
> +
> + for (;;) {
> + if ((__ticket_t)inc == tmp)
> + return;
> + cpu_relax();
> + tmp = ACCESS_ONCE(lock->tickets.head);
> + }
> + barrier(); /* make sure nothing creeps before the lock is
> taken */
same here
> }
>
> static __always_inline int __ticket_spin_trylock(arch_spinlock_t *lock)
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