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Re: [PATCH v4 3/3] unzstd: make helper symbols static





On 29/04/2021 14:26, Jan Beulich wrote:
On 29.04.2021 13:27, Julien Grall wrote:
On 21/04/2021 11:22, Jan Beulich wrote:
While for the original library's purposes these functions of course want
to be externally exposed, we don't need this, and we also don't want
this both to prevent unintended use and to keep the name space tidy.
(When functions have no callers at all, wrap them with a suitable
#ifdef.) This has the added benefit of reducing the resulting binary
size - while this is all .init code, it's still desirable to not carry
dead code.

So I understand the desire to keep the code close to Linux and removing
the dead code. However I am still not convinced that the approach taken
is actually worth the amount of memory saved.

How much memory are we talking about here?

There are no (runtime) memory savings, as is being said by the
description. There are savings on the image and symbol table sizes
(see below - .*.0/ holding files as produced without the patch
applied, while .*.1/ holding output with it in place), the image
size reduction part of which is - as also expressed by the
description - a nice side effect, but not the main motivation for
the change.

Thanks for the providing the information. I have misunderstood your original intention.

Reading them again, I have to admit this doesn't really change my view here. You are trading a smaller name space or prevent unintended use (not clear what would be wrong to call them) to code maintenability/readability.

At the same time, this is not a code I usually work on (even if I am meant to maintain it). I will leave another maintainer to make the decision here.

Cheers,

--
Julien Grall



 


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