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Re: [PATCH v3 7/7] drm/todo: Update entries around struct dma_buf_map



On Tue, Sep 29, 2020 at 05:14:37PM +0200, Thomas Zimmermann wrote:
> Instances of struct dma_buf_map should be useful throughout DRM's
> memory management code. Furthermore, several drivers can now use
> generic fbdev emulation.
> 
> Signed-off-by: Thomas Zimmermann <tzimmermann@xxxxxxx>

Acked-by: Daniel Vetter <daniel.vetter@xxxxxxxx>

> ---
>  Documentation/gpu/todo.rst | 24 ++++++++++++++++++++++--
>  1 file changed, 22 insertions(+), 2 deletions(-)
> 
> diff --git a/Documentation/gpu/todo.rst b/Documentation/gpu/todo.rst
> index 3751ac976c3e..023626c1837b 100644
> --- a/Documentation/gpu/todo.rst
> +++ b/Documentation/gpu/todo.rst
> @@ -197,8 +197,10 @@ Convert drivers to use drm_fbdev_generic_setup()
>  ------------------------------------------------
>  
>  Most drivers can use drm_fbdev_generic_setup(). Driver have to implement
> -atomic modesetting and GEM vmap support. Current generic fbdev emulation
> -expects the framebuffer in system memory (or system-like memory).
> +atomic modesetting and GEM vmap support. Historically, generic fbdev 
> emulation
> +expected the framebuffer in system memory or system-like memory. By employing
> +struct dma_buf_map, drivers with frambuffers in I/O memory can be supported
> +as well.
>  
>  Contact: Maintainer of the driver you plan to convert
>  
> @@ -446,6 +448,24 @@ Contact: Ville Syrjälä, Daniel Vetter
>  
>  Level: Intermediate
>  
> +Use struct dma_buf_map throughout codebase
> +------------------------------------------
> +
> +Pointers to shared device memory are stored in struct dma_buf_map. Each
> +instance knows whether it refers to system or I/O memory. Most of the 
> DRM-wide
> +interface have been converted to use struct dma_buf_map, but implementations
> +often still use raw pointers.
> +
> +The task is to use struct dma_buf_map where it makes sense.
> +
> +* Memory managers should use struct dma_buf_map for dma-buf-imported buffers.
> +* TTM might benefit from using struct dma_buf_map internally.
> +* Framebuffer copying and blitting helpers should operate on struct 
> dma_buf_map.
> +
> +Contact: Thomas Zimmermann <tzimmermann@xxxxxxx>, Christian König, Daniel 
> Vetter
> +
> +Level: Intermediate
> +
>  
>  Core refactorings
>  =================
> -- 
> 2.28.0
> 

-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch



 


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