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Re: [Xen-devel] [PATCH v3 4/6] ALSA: xen-front: Implement handling of shared buffers



On Tue, 15 May 2018 08:02:08 +0200,
Oleksandr Andrushchenko wrote:
> 
> On 05/15/2018 09:01 AM, Takashi Iwai wrote:
> > On Tue, 15 May 2018 07:46:38 +0200,
> > Oleksandr Andrushchenko wrote:
> >> On 05/14/2018 11:28 PM, Takashi Iwai wrote:
> >>> On Mon, 14 May 2018 08:27:40 +0200,
> >>> Oleksandr Andrushchenko wrote:
> >>>> --- /dev/null
> >>>> +++ b/sound/xen/xen_snd_front_shbuf.c
> >>>> @@ -0,0 +1,193 @@
> >>>> +// SPDX-License-Identifier: GPL-2.0 OR MIT
> >>>> +
> >>>> +/*
> >>>> + * Xen para-virtual sound device
> >>>> + *
> >>>> + * Copyright (C) 2016-2018 EPAM Systems Inc.
> >>>> + *
> >>>> + * Author: Oleksandr Andrushchenko <oleksandr_andrushchenko@xxxxxxxx>
> >>>> + */
> >>>> +
> >>>> +#include <xen/xen.h>
> >>>> +#include <xen/xenbus.h>
> >>>> +
> >>>> +#include "xen_snd_front_shbuf.h"
> >>> Hm, with the local build test, I get the following error:
> >>>
> >>>     CC [M]  sound/xen/xen_snd_front_shbuf.o
> >>>     In file included from sound/xen/xen_snd_front_shbuf.c:11:0:
> >>>     ./include/xen/xen.h:18:8: error: unknown type name ‘bool’
> >>>      extern bool xen_pvh;
> >>>              ^~~~
> >>>      In file included from ./include/xen/interface/xen.h:30:0,
> >>>                       from ./include/xen/xen.h:29,
> >>>                       from sound/xen/xen_snd_front_shbuf.c:11:
> >>>     ./arch/x86/include/asm/xen/interface.h:92:21: error: unknown type 
> >>> name ‘uint64_t’
> >>>      DEFINE_GUEST_HANDLE(uint64_t);
> >>>                          ^
> >>>                   
> >>> Adding #include <linux/kernel.h> fixed the issue.
> >>>
> >>> Did you really test your patches with the latest Linus tree?
> >> My bad, it does build for ARM (which is my target), but also does
> >> need "#include <linux/kernel.h>" for x86 which I didn't build this time.
> >> Sorry about that.
> >>
> >> Do you want me to resend this single patch or you can make the change
> >> while applying?
> > Yes, it's fine.
> Thank you

FWIW, the patches are in topic/xen branch in sound.git tree, and I'll
keep boiling for a while to see if any issues are caught by 0day bot.


Takashi

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