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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] [PATCH] x86/mm: Consolidate all Xen L4 slot writing into init_xen_l4_slots()
At 18:07 +0100 on 01 Sep (1504289261), Andrew Cooper wrote:
> if ( unlikely(root_pgt_pv_xen_slots < ROOT_PAGETABLE_PV_XEN_SLOTS) )
> {
> - l4_pgentry_t *next = &l4tab[ROOT_PAGETABLE_FIRST_XEN_SLOT +
> - root_pgt_pv_xen_slots];
> + /*
> + * If using highmem-start=, artificially shorten the directmap to
> + * simulate very large machines.
> + */
> + l4_pgentry_t *next;
> +
> + memcpy(&l4t[l4_table_offset(XEN_VIRT_START)],
> + &idle_pg_table[l4_table_offset(XEN_VIRT_START)],
> + (ROOT_PAGETABLE_FIRST_XEN_SLOT + root_pgt_pv_xen_slots -
> + l4_table_offset(XEN_VIRT_START)) * sizeof(*l4t));
> +
> + next = &l4t[ROOT_PAGETABLE_FIRST_XEN_SLOT + root_pgt_pv_xen_slots];
>
> if ( l4e_get_intpte(split_l4e) )
> *next++ = split_l4e;
>
> memset(next, 0,
> - _p(&l4tab[ROOT_PAGETABLE_LAST_XEN_SLOT + 1]) - _p(next));
> + _p(&l4t[ROOT_PAGETABLE_LAST_XEN_SLOT + 1]) - _p(next));
> }
> -#else
> - BUILD_BUG_ON(root_pgt_pv_xen_slots != ROOT_PAGETABLE_PV_XEN_SLOTS);
> + else
> #endif
> - l4tab[l4_table_offset(LINEAR_PT_VIRT_START)] =
> - l4e_from_pfn(domain_page_map_to_mfn(l4tab), __PAGE_HYPERVISOR_RW);
> - l4tab[l4_table_offset(PERDOMAIN_VIRT_START)] =
> - l4e_from_page(d->arch.perdomain_l3_pg, __PAGE_HYPERVISOR_RW);
> - if ( zap_ro_mpt || is_pv_32bit_domain(d) )
> - l4tab[l4_table_offset(RO_MPT_VIRT_START)] = l4e_empty();
> + {
> + /*
> + * For PV guests, provide the shortened directmap, up to
> PV_XEN_SLOTS.
> + * For HVM guests and the idle vcpus, provide the extended directmap.
> + */
> + unsigned int slots = ((d && !paging_mode_external(d))
> + ? ROOT_PAGETABLE_PV_XEN_SLOTS
> + : ROOT_PAGETABLE_XEN_SLOTS);
> +
> + memcpy(&l4t[l4_table_offset(XEN_VIRT_START)],
> + &idle_pg_table[l4_table_offset(XEN_VIRT_START)],
> + (ROOT_PAGETABLE_FIRST_XEN_SLOT + slots -
> + l4_table_offset(XEN_VIRT_START)) * sizeof(*l4t));
Does this branch need a memset(0) for the PV case, to zap the higher
directmap slots?
The shadow changes all look fine, so:
Acked-by: Tim Deegan <tim@xxxxxxx>
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