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Re: [Xen-devel] [PATCH] x86/asm: Use ASM_FLAG_OUT() to simplify atomic and bitop stubs



On 15/02/17 14:55, Jan Beulich wrote:
>>>> On 15.02.17 at 15:22, <andrew.cooper3@xxxxxxxxxx> wrote:
>> bitops.h cannot include asm_defns.h, because the static inlines in cpumasks.h
>> result in forward declarations of the bitops.h contents.  Move ASM_FLAG_OUT()
>> to a new asm/compiler.h to compensate.
>>
>> While making changes, switch bool_t to bool and use named asm parameters.
>>
>> No (intended) functional change.  Without GCC flags, the disassembly is
>> identical before and after this patch.  With GCC flags however, this patch
>> seems to cause GCC to make instruction scheduling decisions.
>>
>> The first place with significant changes in the disassembly is the the middle
>> of do_domctl(), which switches from:
>>
>>     lock decl 0x1d8(%rax)
>>     sete   %r14b
>>     mov    $0xffffffffffffffea,%rbx
>>     test   %r14b,%r14b
>>     je     ffff82d0801034d4
>>
>> to:
>>
>>     lock decl 0x1d8(%rax)
>>     mov    $0x0,%r14d
>>     mov    $0xffffffffffffffea,%rbx
>>     jne    ffff82d0801034d4
>>
>> avoiding the use of %r14d as an intermediate for calculating the conditional
>> jump, freeing it up for later use.  As a result, the compiled code is a 
>> little
>> more efficient and smaller overall.
> I have to admit that I find this rather surprising, especially since
> (leaving the naming of the asm() operands aside) the preprocessed
> source should not change afaict. It being unexpected I think calls
> for better understanding what's going on here.

I presume you are happy now given your other discovery?

>
>> --- a/xen/include/asm-x86/config.h
>> +++ b/xen/include/asm-x86/config.h
>> @@ -107,6 +107,7 @@ extern unsigned char boot_edid_info[128];
>>  #define asmlinkage
>>  
>>  #include <xen/const.h>
>> +#include <asm/compiler.h>
> Why here? You need it in bitops.h and maybe (it's not really used
> there) asm_defns.h only for now.

I am looking to avoid duplicating the definition, and this seemed like
an appropriate place to live.

Would you instead prefer me to duplicate it in bitops?

~Andrew

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