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[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index] Re: [Xen-devel] [PATCH v4 3/7] xen: introduce a generic framebuffer driver
>>> On 08.01.13 at 21:03, Stefano Stabellini <stefano.stabellini@xxxxxxxxxxxxx>
>>> wrote:
> --- /dev/null
> +++ b/xen/drivers/video/lfb.c
> @@ -0,0 +1,206 @@
> +/******************************************************************************
> + * lfb.c
> + *
> + * linear frame buffer handling.
> + */
> +
> +#include <xen/config.h>
> +#include <xen/kernel.h>
> +#include <xen/lib.h>
> +#include <xen/errno.h>
> +#include "lfb.h"
> +#include "font.h"
> +
> +#define MAX_XRES 1900
> +#define MAX_YRES 1200
> +#define MAX_BPP 4
> +#define MAX_FONT_W 8
> +#define MAX_FONT_H 16
> +static __initdata unsigned int line_len[MAX_XRES / MAX_FONT_W];
> +static __initdata unsigned char lbuf[MAX_XRES * MAX_BPP];
> +static __initdata unsigned char text_buf[(MAX_XRES / MAX_FONT_W) * \
> + (MAX_YRES / MAX_FONT_H)];
Imo it would be better to move all these __initdata definitions
do to where the using __init functions actually live, to make
sure unintended use of them in non-__init ones is noticed.
> +
> +struct lfb_status {
> + struct lfb_prop lfbp;
> +
> + unsigned char *lbuf, *text_buf;
> + unsigned int *line_len;
> + unsigned int xpos, ypos;
> +};
> +static struct lfb_status lfb;
> +
> +static void lfb_show_line(
> + const unsigned char *text_line,
> + unsigned char *video_line,
> + unsigned int nr_chars,
> + unsigned int nr_cells)
> +{
> + unsigned int i, j, b, bpp, pixel;
> +
> + bpp = (lfb.lfbp.bits_per_pixel + 7) >> 3;
> +
> + for ( i = 0; i < lfb.lfbp.font->height; i++ )
> + {
> + unsigned char *ptr = lfb.lbuf;
> +
> + for ( j = 0; j < nr_chars; j++ )
> + {
> + const unsigned char *bits = lfb.lfbp.font->data;
> + bits += ((text_line[j] * lfb.lfbp.font->height + i) *
> + ((lfb.lfbp.font->width + 7) >> 3));
> + for ( b = lfb.lfbp.font->width; b--; )
> + {
> + pixel = (*bits & (1u<<b)) ? lfb.lfbp.pixel_on : 0;
> + memcpy(ptr, &pixel, bpp);
> + ptr += bpp;
> + }
> + }
> +
> + memset(ptr, 0, (lfb.lfbp.width - nr_chars * lfb.lfbp.font->width) *
> bpp);
> + memcpy(video_line, lfb.lbuf, nr_cells * lfb.lfbp.font->width * bpp);
> + video_line += lfb.lfbp.bytes_per_line;
> + }
> +}
> +
> +/* Fast mode which redraws all modified parts of a 2D text buffer. */
> +void lfb_redraw_puts(const char *s)
> +{
> + unsigned int i, min_redraw_y = lfb.ypos;
> + char c;
> +
> + /* Paste characters into text buffer. */
> + while ( (c = *s++) != '\0' )
> + {
> + if ( (c == '\n') || (lfb.xpos >= lfb.lfbp.text_columns) )
> + {
> + if ( ++lfb.ypos >= lfb.lfbp.text_rows )
> + {
> + min_redraw_y = 0;
> + lfb.ypos = lfb.lfbp.text_rows - 1;
> + memmove(lfb.text_buf, lfb.text_buf + lfb.lfbp.text_columns,
> + lfb.ypos * lfb.lfbp.text_columns);
> + memset(lfb.text_buf + lfb.ypos * lfb.lfbp.text_columns, 0,
> lfb.xpos);
> + }
> + lfb.xpos = 0;
> + }
> +
> + if ( c != '\n' )
> + lfb.text_buf[lfb.xpos++ + lfb.ypos * lfb.lfbp.text_columns] = c;
> + }
> +
> + /* Render modified section of text buffer to VESA linear framebuffer. */
> + for ( i = min_redraw_y; i <= lfb.ypos; i++ )
> + {
> + const unsigned char *line = lfb.text_buf + i * lfb.lfbp.text_columns;
> + unsigned int width;
> +
> + for ( width = lfb.lfbp.text_columns; width; --width )
> + if ( line[width - 1] )
> + break;
> + lfb_show_line(line,
> + lfb.lfbp.lfb + i * lfb.lfbp.font->height *
> lfb.lfbp.bytes_per_line,
> + width, max(lfb.line_len[i], width));
> + lfb.line_len[i] = width;
> + }
> +
> + lfb.lfbp.flush();
> +}
> +
> +/* Slower line-based scroll mode which interacts better with dom0. */
> +void lfb_scroll_puts(const char *s)
> +{
> + unsigned int i;
> + char c;
> +
> + while ( (c = *s++) != '\0' )
> + {
> + if ( (c == '\n') || (lfb.xpos >= lfb.lfbp.text_columns) )
> + {
> + unsigned int bytes = (lfb.lfbp.width *
> + ((lfb.lfbp.bits_per_pixel + 7) >> 3));
> + unsigned char *src = lfb.lfbp.lfb + lfb.lfbp.font->height *
> lfb.lfbp.bytes_per_line;
> + unsigned char *dst = lfb.lfbp.lfb;
> +
> + /* New line: scroll all previous rows up one line. */
> + for ( i = lfb.lfbp.font->height; i < lfb.lfbp.height; i++ )
> + {
> + memcpy(dst, src, bytes);
> + src += lfb.lfbp.bytes_per_line;
> + dst += lfb.lfbp.bytes_per_line;
> + }
> +
> + /* Render new line. */
> + lfb_show_line(
> + lfb.text_buf,
> + lfb.lfbp.lfb + (lfb.lfbp.text_rows-1) *
> lfb.lfbp.font->height * lfb.lfbp.bytes_per_line,
Long line?
> + lfb.xpos, lfb.lfbp.text_columns);
> +
> + lfb.xpos = 0;
> + }
> +
> + if ( c != '\n' )
> + lfb.text_buf[lfb.xpos++] = c;
> + }
> +
> + lfb.lfbp.flush();
> +}
> +
> +void lfb_carriage_return(void)
> +{
> + lfb.xpos = 0;
> +}
> +
> +int __init lfb_init(struct lfb_prop *lfbp)
> +{
> + if ( lfbp->width > MAX_XRES || lfbp->height > MAX_YRES )
> + {
> + printk(XENLOG_WARNING "Couldn't initialize a %ux%u framebuffer
> early.\n",
> + lfbp->width, lfbp->height);
Indentation?
> + return -EINVAL;
> + }
> +
> + lfb.lfbp = *lfbp;
> + lfb.lbuf = lbuf;
> + lfb.text_buf = text_buf;
> + lfb.line_len = line_len;
> + return 0;
> +}
> +
> +int __init lfb_alloc(void)
> +{
> + lfb.lbuf = NULL;
> + lfb.text_buf = NULL;
> + lfb.line_len = NULL;
> +
> + lfb.lbuf = xmalloc_bytes(lfb.lfbp.bytes_per_line);
> + if ( !lfb.lbuf )
> + goto fail;
> +
> + lfb.text_buf = xzalloc_bytes(lfb.lfbp.text_columns * lfb.lfbp.text_rows);
> + if ( !lfb.text_buf )
> + goto fail;
> +
> + lfb.line_len = xzalloc_array(unsigned int, lfb.lfbp.text_columns);
> + if ( !lfb.line_len )
> + goto fail;
> +
> + memcpy(lfb.lbuf, lbuf, lfb.lfbp.bytes_per_line);
> + memcpy(lfb.text_buf, text_buf, lfb.lfbp.text_columns *
> lfb.lfbp.text_rows);
> + memcpy(lfb.line_len, line_len, lfb.lfbp.text_columns);
> +
> + return 0;
> +
> +fail:
> + printk(XENLOG_ERR "Couldn't allocate enough memory to drive the
> framebuffer\n");
> + lfb_free();
> +
> + return -ENOMEM;
> +}
> +
> +void lfb_free(void)
> +{
> + xfree(lfb.lbuf);
> + xfree(lfb.text_buf);
> + xfree(lfb.line_len);
> +}
This function would then perhaps better go before the __init stuff.
> @@ -139,15 +131,14 @@ void __init vesa_init(void)
> else
> {
> /* White(ish) in default pseudocolor palette. */
> - pixel_on = 7;
> + fbp.pixel_on = 7;
> }
>
> - return;
> -
> - fail:
> - xfree(lbuf);
> - xfree(text_buf);
> - xfree(line_len);
> + if ( lfb_init(&lfbp) < 0 )
> + return;
> + if ( lfb_alloc() < 0 )
> + return;
What's the point of calling lfb_alloc() right after lfb_init()? The static
buffers set up by lfb_init() will get replaced by dynamically allocated
ones right away. Or in other words - what do you need the static
buffers for in the first place?
Jan
> + video_puts = lfb_redraw_puts;
> }
>
> #include <asm/mtrr.h>
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