commit afaef335c84f088dfd22fc0ac1d257b36dbf517d
Author: Ian Jackson <ian.jackson@xxxxxxxxxxxxx>
Date: Wed Jul 8 14:55:45 2009 +0100
sdl screen update: do not use SDL_Flip
Without this patch every time there is an update we refresh the whole
screen!
Signed-off-by: Stefano Stabellini <stefano.stabellini@xxxxxxxxxxxxx>
[ submitted by Stefano for 3.3-testing -iwj ]
---
sdl.c | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/sdl.c b/sdl.c
index 9afd884..4f8b7f5 100644
--- a/sdl.c
+++ b/sdl.c
@@ -171,7 +171,7 @@ static void sdl_update(DisplayState *ds, int x, int y, int
w, int h)
rec.h = h;
SDL_BlitSurface(shared, &rec, screen, &rec);
}
- SDL_Flip(screen);
+ SDL_UpdateRect(screen, x, y, w, h);
}
static void sdl_setdata(DisplayState *ds, void *pixels)
@@ -229,7 +229,7 @@ static void sdl_resize_shared(DisplayState *ds, int w, int
h, int depth, int lin
flags = SDL_OPENGL|SDL_RESIZABLE;
else
#endif
- flags =
SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_DOUBLEBUF|SDL_HWPALETTE;
+ flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL|SDL_HWPALETTE;
if (gui_fullscreen) {
flags |= SDL_FULLSCREEN;
--
generated by git-patchbot for /home/xen/git/qemu-xen-3.3-testing.git
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