__local_irq_save() and local_save_flags() are used to mask interruptions.
They read all psr bits that requres whole bit emulation.
On the other hand, reading only psr.i, the single bit, can be virtualized
cheaply.
Signed-off-by: Isaku Yamahata <yamahata@xxxxxxxxxxxxx>
---
include/asm-ia64/intrinsics.h | 2 ++
include/asm-ia64/system.h | 10 ++++++++--
2 files changed, 10 insertions(+), 2 deletions(-)
diff --git a/include/asm-ia64/intrinsics.h b/include/asm-ia64/intrinsics.h
index 9b83f8f..a3b9689 100644
--- a/include/asm-ia64/intrinsics.h
+++ b/include/asm-ia64/intrinsics.h
@@ -18,6 +18,8 @@
# include <asm/gcc_intrin.h>
#endif
+#define ia64_get_psr_i() (ia64_getreg(_IA64_REG_PSR) & IA64_PSR_I)
+
#define ia64_set_rr0_to_rr4(val0, val1, val2, val3, val4) \
do { \
ia64_set_rr(0x0000000000000000UL, (val0)); \
diff --git a/include/asm-ia64/system.h b/include/asm-ia64/system.h
index dff8128..bcc2483 100644
--- a/include/asm-ia64/system.h
+++ b/include/asm-ia64/system.h
@@ -122,10 +122,16 @@ extern struct ia64_boot_param {
* write a floating-point register right before reading the PSR
* and that writes to PSR.mfl
*/
+#ifdef CONFIG_PARAVIRT
+#define __local_save_flags() ia64_get_psr_i()
+#else
+#define __local_save_flags() ia64_getreg(_IA64_REG_PSR)
+#endif
+
#define __local_irq_save(x) \
do { \
ia64_stop(); \
- (x) = ia64_getreg(_IA64_REG_PSR); \
+ (x) = __local_save_flags(); \
ia64_stop(); \
ia64_rsm(IA64_PSR_I); \
} while (0)
@@ -173,7 +179,7 @@ do {
\
#endif /* !CONFIG_IA64_DEBUG_IRQ */
#define local_irq_enable() ({ ia64_stop(); ia64_ssm(IA64_PSR_I);
ia64_srlz_d(); })
-#define local_save_flags(flags) ({ ia64_stop(); (flags) =
ia64_getreg(_IA64_REG_PSR); })
+#define local_save_flags(flags) ({ ia64_stop(); (flags) =
__local_save_flags(); })
#define irqs_disabled() \
({ \
--
1.5.3
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