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xen-ia64-devel
Re: [Xen-ia64-devel] pickled code
On Thu, Sep 21, 2006 at 08:42:29AM +0200, Jes Sorensen wrote:
> I am not sure how to solve this correctly, and I understand that my
> patch broke the kernel for Masaki too, but the existing code is broken
> by design, so we need to try and come up with something else - maybe we
> can do a pickle function based on a dynamic mask, ie. not use
> PAGE_OFFSET, but rather xen_heap_base or something like that?
I agree that The current design is broken.
It comes from Xen/x86 and must be adjusted to IA64.
Value based on xen_pstart, xenheap_phys_end or
heap_start in start_kernel() can be used for that.
--
yamahata
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