On 30/04/2010 14:43, "Dave McCracken" <dcm@xxxxxxxx> wrote:
>> That could be implemented with no extra hypercalls, and I reckon it's
>> probably easier to make this race-free too. Obviously it does have extra
>> code complexity to construct this array (which I suppose needs to be
>> sparse, just like page_info array, in the face of very sparse memory
>> maps). The space overhead (about 8 bytes per 2MB, or 0.0004% of total
>> system memory) would be trivial. Compared with an extra reference count in
>> every page_info, which would have a much higher 0.2% overhead.
>
> I like this idea. I'll look into it.
The algorithm for acquiring a superpage refcount would be something like:
y = superpage_info->count
do {
x = y
if ( x == 0 )
for (each page in super_page)
if (!get_page(page))
goto undo_and_fail;
} while ((y = cmpxchg(&superpage_info->count, x, x+1)) != x);
For destroying a superpage refcount:
y = superpage_info->count
do { x = y } while ((y = cmpxchg(..,x,x-1)) != x);
if (x==1) for (each page in super_page) put_page(page)
I'd actually have two refcounts in superpage struct: one for read-only
mappings and one for read-write mappings. The latter would be updated as
above except for the use of {get,put}_page_and_type() instead of
{get,put}_page().
The other thing to note is that this approach is cheap when updating
superpage refcounts between non-zero values. If regularly
constructing/destroying the *only* superpage mapping of a page, then
obviously you are going to be continually taking the slow path. In that
case, pinning a superpage with new hypercalls as you suggested may have to
be done. It kind of depends on how your workloads interact with the
reference-counting. In any case, you could implement the basic version as
described here, and add hypercalls as a second stage if they turn out to be
needed.
I can help with further details and advice if need be.
-- Keir
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