ioemu: always disable shared buffer in text mode
by not calling get_bpp() (which only makes sense in graphical mode) and
always use 0 instead.
Signed-off-by: Samuel Thibault <samuel.thibault@xxxxxxxxxxxxx>
diff -r 232fd74619ec tools/ioemu/hw/vga.c
--- a/tools/ioemu/hw/vga.c Fri May 02 11:23:11 2008 +0100
+++ b/tools/ioemu/hw/vga.c Fri May 02 11:23:25 2008 +0100
@@ -1075,7 +1075,7 @@ static rgb_to_pixel_dup_func *rgb_to_pix
*/
static void vga_draw_text(VGAState *s, int full_update)
{
- int cx, cy, cheight, cw, ch, cattr, height, width, ch_attr, depth;
+ int cx, cy, cheight, cw, ch, cattr, height, width, ch_attr;
int cx_min, cx_max, linesize, x_incr;
uint32_t offset, fgcol, bgcol, v, cursor_offset;
uint8_t *d1, *d, *src, *s1, *dest, *cursor_ptr;
@@ -1089,9 +1089,8 @@ static void vga_draw_text(VGAState *s, i
/* Disable dirty bit tracking */
xc_hvm_track_dirty_vram(xc_handle, domid, 0, 0, NULL);
- depth = s->get_bpp(s);
- if (s->ds->dpy_colourdepth != NULL && s->ds->depth != depth)
- s->ds->dpy_colourdepth(s->ds, depth);
+ if (s->ds->dpy_colourdepth != NULL && s->ds->depth != 0)
+ s->ds->dpy_colourdepth(s->ds, 0);
s->rgb_to_pixel =
rgb_to_pixel_dup_table[get_depth_index(s->ds)];
_______________________________________________
Xen-devel mailing list
Xen-devel@xxxxxxxxxxxxxxxxxxx
http://lists.xensource.com/xen-devel
|