Stefano Stabellini wrote:
Hi all,
I am attaching a patch that fixes some issues regarding ioemu rendering.
If you prefer smaller patches, I can split it.
The changes are the following:
- no need to call the colourdepth callback in text mode: the buffer
cannot be shared anyway;
Samuel helped me realize that this callback is useful when switching
back from graphical mode to text mode. In fact the mistake is that in
this case sdl colourdepth doesn't disable buffer sharing.
I am resending the patch fixed.
Signed-off-by: Stefano Stabellini <stefano.stabellini@xxxxxxxxxxxxx>
diff -r db943e8d1051 tools/ioemu/hw/vga.c
--- a/tools/ioemu/hw/vga.c Tue Apr 01 10:09:33 2008 +0100
+++ b/tools/ioemu/hw/vga.c Tue Apr 01 12:25:06 2008 +0100
@@ -1486,7 +1486,7 @@ static void vga_draw_graphic(VGAState *s
static void vga_draw_graphic(VGAState *s, int full_update)
{
int y1, y, update, linesize, y_start, double_scan, mask, depth;
- int width, height, shift_control, line_offset, bwidth, changed_flag;
+ int width, height, shift_control, line_offset, bwidth, ds_depth;
ram_addr_t page0, page1;
int disp_width, multi_scan, multi_run;
uint8_t *d;
@@ -1499,13 +1499,13 @@ static void vga_draw_graphic(VGAState *s
s->get_resolution(s, &width, &height);
disp_width = width;
- changed_flag = 0;
+ ds_depth = s->ds->depth;
depth = s->get_bpp(s);
if (s->ds->dpy_colourdepth != NULL &&
- (s->ds->depth != depth || !s->ds->shared_buf)) {
+ (ds_depth != depth || !s->ds->shared_buf))
s->ds->dpy_colourdepth(s->ds, depth);
- changed_flag = 1;
- }
+ if (ds_depth != s->ds->depth) full_update = 1;
+
s->rgb_to_pixel =
rgb_to_pixel_dup_table[get_depth_index(s->ds)];
@@ -1569,17 +1569,18 @@ static void vga_draw_graphic(VGAState *s
}
vga_draw_line = vga_draw_line_table[v * NB_DEPTHS +
get_depth_index(s->ds)];
- if (disp_width != s->last_width ||
+ if (s->line_offset != s->last_line_offset ||
+ disp_width != s->last_width ||
height != s->last_height) {
dpy_resize(s->ds, disp_width, height, s->line_offset);
s->last_scr_width = disp_width;
s->last_scr_height = height;
s->last_width = disp_width;
s->last_height = height;
+ s->last_line_offset = s->line_offset;
full_update = 1;
- changed_flag = 1;
- }
- if (s->ds->shared_buf && (changed_flag || s->ds->data != s->vram_ptr +
(s->start_addr * 4)))
+ }
+ if (s->ds->shared_buf && (full_update || s->ds->data != s->vram_ptr +
(s->start_addr * 4)))
s->ds->dpy_setdata(s->ds, s->vram_ptr + (s->start_addr * 4));
if (!s->ds->shared_buf && s->cursor_invalidate)
s->cursor_invalidate(s);
@@ -2072,6 +2073,7 @@ void vga_common_init(VGAState *s, Displa
s->vram_offset = vga_ram_offset;
s->vram_size = vga_ram_size;
s->ds = ds;
+ ds->palette = s->last_palette;
s->get_bpp = vga_get_bpp;
s->get_offsets = vga_get_offsets;
s->get_resolution = vga_get_resolution;
diff -r db943e8d1051 tools/ioemu/hw/vga_int.h
--- a/tools/ioemu/hw/vga_int.h Tue Apr 01 10:09:33 2008 +0100
+++ b/tools/ioemu/hw/vga_int.h Tue Apr 01 12:20:25 2008 +0100
@@ -129,6 +129,7 @@
uint32_t line_compare; \
uint32_t start_addr; \
uint32_t plane_updated; \
+ uint32_t last_line_offset; \
uint8_t last_cw, last_ch; \
uint32_t last_width, last_height; /* in chars or pixels */ \
uint32_t last_scr_width, last_scr_height; /* in pixels */ \
diff -r db943e8d1051 tools/ioemu/sdl.c
--- a/tools/ioemu/sdl.c Tue Apr 01 10:09:33 2008 +0100
+++ b/tools/ioemu/sdl.c Tue Apr 01 12:25:39 2008 +0100
@@ -85,19 +85,33 @@ static void opengl_setdata(DisplayState
glPixelStorei(GL_UNPACK_LSB_FIRST, 1);
switch (ds->depth) {
case 8:
- tex_format = GL_RGB;
- tex_type = GL_UNSIGNED_BYTE_3_3_2;
- glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
+ if (ds->palette == NULL) {
+ tex_format = GL_RGB;
+ tex_type = GL_UNSIGNED_BYTE_3_3_2;
+ } else {
+ int i;
+ GLushort paletter[256], paletteg[256], paletteb[256];
+ for (i = 0; i < 256; i++) {
+ uint8_t rgb = ds->palette[i] >> 16;
+ paletter[i] = ((rgb & 0xe0) >> 5) * 65535 / 7;
+ paletteg[i] = ((rgb & 0x1c) >> 2) * 65535 / 7;
+ paletteb[i] = (rgb & 0x3) * 65535 / 3;
+ }
+ glPixelMapusv(GL_PIXEL_MAP_I_TO_R, 256, paletter);
+ glPixelMapusv(GL_PIXEL_MAP_I_TO_G, 256, paletteg);
+ glPixelMapusv(GL_PIXEL_MAP_I_TO_B, 256, paletteb);
+
+ tex_format = GL_COLOR_INDEX;
+ tex_type = GL_UNSIGNED_BYTE;
+ }
break;
case 16:
tex_format = GL_RGB;
tex_type = GL_UNSIGNED_SHORT_5_6_5;
- glPixelStorei (GL_UNPACK_ALIGNMENT, 2);
break;
case 24:
tex_format = GL_BGR;
tex_type = GL_UNSIGNED_BYTE;
- glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
break;
case 32:
if (!ds->bgr) {
@@ -107,7 +121,6 @@ static void opengl_setdata(DisplayState
tex_format = GL_RGBA;
tex_type = GL_UNSIGNED_BYTE;
}
- glPixelStorei (GL_UNPACK_ALIGNMENT, 4);
break;
}
glPixelStorei(GL_UNPACK_ROW_LENGTH, (ds->linesize * 8) / ds->depth);
@@ -184,6 +197,17 @@ static void sdl_setdata(DisplayState *ds
return;
}
shared = SDL_CreateRGBSurfaceFrom(pixels, width, height, ds->depth,
ds->linesize, rmask , gmask, bmask, amask);
+ if (ds->depth == 8 && ds->palette != NULL) {
+ SDL_Color palette[256];
+ int i;
+ for (i = 0; i < 256; i++) {
+ uint8_t rgb = ds->palette[i] >> 16;
+ palette[i].r = ((rgb & 0xe0) >> 5) * 255 / 7;
+ palette[i].g = ((rgb & 0x1c) >> 2) * 255 / 7;
+ palette[i].b = (rgb & 0x3) * 255 / 3;
+ }
+ SDL_SetColors(shared, palette, 0, 256);
+ }
ds->data = pixels;
}
@@ -273,7 +297,10 @@ static void sdl_resize(DisplayState *ds,
static void sdl_colourdepth(DisplayState *ds, int depth)
{
- if (!depth || !ds->depth) return;
+ if (!depth || !ds->depth) {
+ ds->shared_buf = 0;
+ return;
+ }
ds->shared_buf = 1;
ds->depth = depth;
ds->linesize = width * depth / 8;
diff -r db943e8d1051 tools/ioemu/vl.h
--- a/tools/ioemu/vl.h Tue Apr 01 10:09:33 2008 +0100
+++ b/tools/ioemu/vl.h Tue Apr 01 12:20:25 2008 +0100
@@ -937,6 +937,7 @@ struct DisplayState {
int width;
int height;
void *opaque;
+ uint32_t *palette;
uint64_t gui_timer_interval;
int switchbpp;
diff -r db943e8d1051 tools/ioemu/vnc.c
--- a/tools/ioemu/vnc.c Tue Apr 01 10:09:33 2008 +0100
+++ b/tools/ioemu/vnc.c Tue Apr 01 12:20:25 2008 +0100
@@ -1640,6 +1640,7 @@ static void vnc_dpy_colourdepth(DisplayS
if (ds->depth == 32) return;
depth = 32;
break;
+ case 8:
case 0:
ds->shared_buf = 0;
return;
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