On Thu, Jun 29, 2006 at 07:22:52AM -0400, Jimi Xenidis wrote:
>
> On Jun 29, 2006, at 6:01 AM, Horms wrote:
>
> >In article <E1Fvahf-0001xr-ME@xxxxxxxxxxxxxxxxxxxxx> you wrote:
> >>
> >>The following patch syncs (and unsync) the console while we are in
> >>the
> >>BUG() macro.
> >>
> >>The separate externs (which I dislike) for these console calls are
> >>there because including <xen/console.h> breaks all sorts of files,
> >>any
> >>suggestions on how to solve this is welcome.
> >
> >Is this breakage because <xen/console.h> doesn't #include all the
> >headers for the stuff it uses itself? If so could someone coment on
> >if that is intentional, or if it is something that (generally) wants
> >fixing.
> >
>
> Methinks it includes to much, for some of the more finikier files.
> My suggestion is that we should have a minimal header that contains
> prototypes for console_sync(), panic(), ASSERT, BUG, and whatever
> else there is (perhaps remove the redundant ones if there are any).
That sounds reasonable, and may even speed up builds to some small
extent. However, regardless of the size of an include, it really
ought to be includable.
--
Horms
H: http://www.vergenet.net/~horms/ W: http://www.valinux.co.jp/en/
_______________________________________________
Xen-devel mailing list
Xen-devel@xxxxxxxxxxxxxxxxxxx
http://lists.xensource.com/xen-devel
|